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Where do I get music for a game trailer or devlog?

Trailer and devlog music lives on YouTube, TikTok and Steam, where a copyright claim can block the video, so the licence has to cover the platform as well as the track. Which services fit, and why trailer music and in-game music are two licences.

Where do I get music for a game trailer or devlog?

Use a subscription built for video creators, whose licence names the platforms the video will live on. Trailer and devlog music is published to YouTube, TikTok and Steam, where an automated copyright claim can block or demonetise a video, so the licence has to cover the platform as well as the track. Creator-focused libraries are written for exactly that; general sound-effect libraries sometimes are, sometimes not.

Is trailer music licensed differently from in-game music?

Often, yes, and this is the mistake that costs people later. Epidemic Sound describes its individual plans in terms of video content: Creator covers social, podcasts and websites, Pro adds digital ads and client work. Its game-development page answers the build question separately: music delivered through its Partner API is cleared for commercial game releases on a paid Scale or Enterprise API plan, while the free API tier is for prototyping only, capped at 50 downloads with no commercial licence. So a Creator subscription covers the trailer; the same track inside the shipped game is a different agreement. Treat them as two licences, and if you want one track in both, confirm both uses in writing.

Which services are worth it?

Epidemic Sound lists Creator at US$9.99 a month, billed US$119.88 yearly, and Pro at US$16.99 a month, billed US$203.88 yearly, both with unlimited downloads of music and sound effects and a 30-day free trial; the page advertises yearly billing as saving up to 58% against monthly. It describes a catalogue of over 55,000 tracks and over 250,000 sound effects and variations. Creator lets you earn money from 1 channel per platform and Pro from 3, which is the plan-level version of connecting your channel. A good fit if you post devlogs every week and want one library for every video.

ZapSplat includes more than 1000 royalty-free music tracks alongside its sound effects, and its Standard License lists YouTube videos, Twitch streams and other online media among permitted uses. A free account must credit ZapSplat in the video description or credits; the premium tier removes that requirement. The cheapest option if you already need its sound effects.

Envato Elements bundles royalty-free music and sound effects with video templates and stock video under one subscription, which suits anyone who also cuts trailers from templates. Its prices are on its pricing page and were not readable by this site's automated check, so none are quoted here.

What about the sound effects in the trailer?

Use the ones from your game. A trailer that sounds like the game sells the game. If you need a few extra hits, whooshes or stingers for the cuts, the Boss Battle Stingers Pack, 54 one-shot hits, and the interface packs from Outta This World Audio are licensed for commercial use with no attribution, so they cover the trailer and the game alike. 387 of the catalogue's sounds are free if you want to try the match first.