
Free Sampler
33 soundsA cross-section of twelve packs, as a direct ZIP from this page.
Download the ZIP
also on itch.io and Payhip
46 separate downloads, royalty-free for commercial and personal work. These are the shipped files at the shipped levels, taken out of the paid packs rather than made separately, so the standard can be judged before anything is bought.
Download the 33-sound sampler ג€” 11.0 MB ZIP
Direct from this page. No account, no email address, no checkout. To hear when new packs are released, take the same sampler from the Payhip store instead: it asks for an email address and nothing else.
The sampler is a cross-section of the whole catalogue. The 45 mini-packs below are themed, and each one is a slice of the paid pack it is named after.

A cross-section of twelve packs, as a direct ZIP from this page.
Download the ZIP
also on itch.io and Payhip

A mechanical tap, slider and scroll ticks, typing, a shutter.

A music box winding down, floorboards, chains, a knife scrape.

Hologram, interface ticks, servos, data transfer, thrusters.

Pond frogs, crows, bees, a snapping branch, cave drips, gulls.
Download free on itch.io
from Open Air - Nature & Ambience SFX Pack

A pistol shot, sword drawn and sheathed, ricochet, shotgun pump.
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from Steel & Powder - Weapon SFX Pack

Ghost wail, bone rattle, vampire hiss, bat swarm, demon laugh.
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from Classic Monsters - Halloween SFX Pack

Chopping, pan sizzle, rolling boil, kettle whistle, plates.
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from Service & Sizzle - Kitchen & Cooking SFX Pack

Typewriter keys and carriage return, paper, rubber stamp.
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from Deadline - Typewriter & Office SFX Pack

Static bursts, a slow tuning sweep, squelch and morse.
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from Dead Air - Radio Static & Signal SFX Pack

A soft splat, cartoon jump, whooshes, wheel ticks, timers.
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from Bright & Bouncy - Casual Mobile SFX Pack

Tankard clink, drunken laugh, coins on wood, chest lock, cutlass.

A slice across the RPG library: camp ambience, axe hit, magic, loot.

A jump, wall slide, ledge grab, moving and crumbling platforms.

A boss entrance and the status set: burn, poison, freeze, stun, curse.

A wolf howl, a tree falling, a tool breaking, failed builds and crafts.

Critical and rapid clicks, progress fill, menus, a denied purchase.

Sleigh bells, hand bell, wrapping paper, ribbon, bauble.

A crowd cheer, a cough, a gulp, a bite, a short laugh, a sigh, a snore, a whistle.

Reel drag, a bobber plop, a creaking boat, rowing, a gull, a tackle box, a line snapping.

A bomb blast, piece rotate and reject, a denied move, shuffle, undo, an urgent timer.

A heavy collision, an engine stall, handbrake, gravel and wet-road loops, wrong way.

An alarm siren, camera servo, cloth movement, a vent crawl, a lockpick breaking.

A boss warning, denied placement, not enough gold, a life lost, defeat, poison tick.

A CG unlock, a blush sparkle, dread, a ticking room, rain on a window, a page turn.

Kids cheering, balloon and bubble pops, a card flip, a page turn, a counting tick.

A bankruptcy alert, invalid placement, insufficient funds, storage full, demolish.

A rank stamp, metronome tick and accent, a count-in, a note slide, a song fail.

A rooster, a startled chicken, a goat, a duck splash, weeding, a tool breaking, a gate.
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from Cozy Farm & Life Sim SFX Library

A plucky click, a hover tick, a slider tick, a tooltip, a gentle deny, an invalid-input buzz, a cooldown, a combo break.

One assault rifle shot, a dry fire, a magazine seated, a casing on concrete, a concrete impact, a ricochet, a jam, a low-ammo click.
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from Guns & Modern Combat SFX Library

A blaster rifle shot, a dry fire, a power cell seated, a hull impact, a ricochet, a drone shot, a weapon jam and a low-power warning.
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from Sci-Fi Weapons and Combat SFX Library

An ignition key turn, a car door closing, a tire screech, two horns, an old engine failing to start, a quick rev, a garage door and a gas station bed.

A chiptune jump, a coin, a laser shot, a small explosion, a menu select, a hurt cue, a game over and an enemy death.
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from Retro and 8-Bit Arcade SFX Library

A starfighter flyby, a passing laser bolt, a sad robot, a robot head servo, a sliding door, a keycard chime, a power coupling spark and an alien bird call.

A bike bell, a kickstand, a walkie-talkie static burst, a flashlight click, a treehouse trapdoor slam, a screen door, an owl hoot and a secret compartment popping open.

A whip crack, a rope snapping, a dart hitting wood, a small rock slide, a hidden latch, a dropped torch, a bat screech and a journal flip.
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from Lost Temple Adventure SFX Library

A low zombie groan, a snarl, an attack lunge, a claw swipe, a short death, a fall, an infected cough and a bone crack.
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from Zombies and Infected SFX Library

A cassette insert, a walkman click, an arcade coin, a CRT power-on, a payphone coin drop, a rotary dial, a typewriter key and a synth power-up.
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from 80s Retro Tech and Synth SFX Library

A dial-up modem dialing, a mail chime, a CD-ROM drive, a floppy disk insert, a desktop startup chime, a gamepad click, a virtual pet chime and a camcorder beep.

A doorbell chime, a church bell toll, a gift box open, a candle blow-out, a fireplace log pop, a snow footstep, a champagne cork and a toast clink.
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from Christmas and Holiday SFX Library

An airlock cycling open, a docking clamp, a cryo pod powering up, two computer alerts, a comms dropout, a hull groan and a ship power-up.

A grass step, a gravel run step, a snow landing, a wood scuff, a metal skid stop, a water crouch step, a mud jump-off, concrete stairs.

Eight ten-second seamless loops: a forest day, steady rain, a city night, an office, a server room, a space station corridor, a dark basement, a menu bed.

Reloading, contact left, copy that and cover me from the two squad voices, grenade and enemy down over the radio, and the announcer's round one and victory.
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from Shooter Callouts and Announcer Voice Pack

A merchant's welcome and farewell, a guard's challenge and battle alert, and an innkeeper's welcome, farewell and one tavern rumor.
387 sounds across 46 separate free downloads: a 33-sound sampler you can take straight off this page without an account, and 45 themed mini-packs on itch.io. There is no catch and no watermark. They are the shipped files at the shipped levels, lifted out of the paid packs rather than made separately, so what you hear is the standard you would be buying. The mini-packs hold back the payoff sounds of each pack, which is the only difference between free and paid.
Yes. The licence is royalty-free for commercial and non-commercial work across unlimited projects, with no attribution required and no per-copy fee. You can ship them in a paid game, use them in client work, and commit them to a public repository as part of your project. The one restriction is that the audio files may not be resold or redistributed on their own as a sound library or pack.
No. Attribution is not required in any form. That is the practical difference between these and most free game audio: Creative Commons BY material on Freesound and OpenGameArt, and the free tier on Zapsplat, all make a credit line a licence condition rather than a courtesy.
Uncompressed WAV, 44.1 kHz, 16-bit stereo, levelled to -1.5 dBTP true peak. WAV rather than OGG or MP3 because Unity and Unreal re-encode audio at build time, so importing an already-compressed file compresses it twice and the artefacts are audible on short transient sounds like interface clicks.
The source audio is generated with ElevenLabs Sound Effects under a paid commercial subscription, which is what passes commercial rights through to you. That is the starting point rather than the product: every candidate is screened by ear and by measurement, the ones that do not hold up are cut and regenerated, and the survivors are trimmed, faded at both ends, level-matched across the pack and set to -1.5 dBTP.
Kenney at kenney.nl releases game assets under CC0, so no credit is required there either. Sonniss publishes a large royalty-free bundle free each year around GDC. Freesound and OpenGameArt hold a great deal of usable material but the licence is set per file and is often Creative Commons BY, which means a credit line is required, so check each file rather than the site. Zapsplat is free with attribution unless you subscribe. Reading the licence per file is the part people skip and then have to undo later.
Every mini-pack above is a slice of a paid pack, and the paid pack holds the sounds the free one leaves out. The full catalogue is on the packs page, with store links on the store pages, and the technical detail is in the guides.