Pack

Racing & Driving SFX - 30 Sound Effects

Thirty sounds for racing and driving games, built so an engine can actually be assembled rather than faked with one file. Idle, low, mid and high loops are supplied as a matched set for layering under RPM, with start, rev and stall to bracket them. Around the engine sit the parts a race is scored on: gear shifts, turbo, brake and tyre behaviour on three surfaces, collisions, the countdown, lap and finish events, and position changes. Dry and close, with no music.

Racing & Driving SFX - 30 Sound Effects cover artwork

Preview

Every sound in the pack, at the levels the files ship at.

Racing & Driving SFX - 30 Sound Effects — preview

Every sound in the pack

The complete file list, so you can check for the sound you need before buying.

Questions

Can I use these sounds in a commercial game?

Yes. The licence is royalty-free for commercial and non-commercial projects, with no attribution required, no per-project fee and no expiry. The one restriction is that the audio files may not be resold or redistributed on their own as a sound library.

What format are the files?

WAV, 44.1 kHz, 16-bit stereo, 30 individual files in one folder, about 11.7 MB unzipped.

Which game engines do they work with?

Any engine that imports WAV, including Unity, Unreal Engine, Godot and GameMaker.

How were the sounds made?

Source audio generated with ElevenLabs Sound Effects under a paid commercial licence, then screened by ear and by measurement, trimmed, faded and level-matched across the pack. This is declared on every store listing.

Where to buy

The pack is on itch.io at moneywithjjcom.itch.io/racing-driving, and on the other stores listed on the store pages. The audio files are identical on every store.

Questions about the pack, the licence or a custom set: [email protected].