Pack

Human Vocalisations - 30 Sound Effects

Thirty non-verbal human sounds for the actions a player character performs a thousand times a session: jumping, landing, swinging, taking a hit and dying. Male and female sets cover the same ten core actions so a character can be swapped without re-cutting audio, and ten shared reactions handle the moments in between. No words in any file, so nothing is tied to a language. Recorded dry and close and cut to start on the transient, so they trigger on a player action rather than drifting behind it.

Human Vocalisations - 30 Sound Effects cover artwork

Preview

Every sound in the pack, at the levels the files ship at.

Human Vocalisations - 30 Sound Effects — preview

Every sound in the pack

The complete file list, so you can check for the sound you need before buying.

Questions

Can I use these sounds in a commercial game?

Yes. The licence is royalty-free for commercial and non-commercial projects, with no attribution required, no per-project fee and no expiry. The one restriction is that the audio files may not be resold or redistributed on their own as a sound library.

What format are the files?

WAV, 44.1 kHz, 16-bit stereo, 30 individual files in one folder, about 8.0 MB unzipped.

Which game engines do they work with?

Any engine that imports WAV, including Unity, Unreal Engine, Godot and GameMaker.

How were the sounds made?

Source audio generated with ElevenLabs Sound Effects under a paid commercial licence, then screened by ear and by measurement, trimmed, faded and level-matched across the pack. This is declared on every store listing.

Where to buy

The pack is on itch.io at moneywithjjcom.itch.io/human-vocalisations, and on the other stores listed on the store pages. The audio files are identical on every store.

Questions about the pack, the licence or a custom set: [email protected].