Library

Dice and Tabletop Foley Pack

Foley for the physical side of tabletop play: dice, cards, miniatures, paper and chips.

Dice and Tabletop Foley Pack cover artwork

Preview

A montage drawn from across the library, at the levels the files ship at.

Dice and Tabletop Foley Pack — preview

What is in the library

7 sections, each in its own folder.

10sounds

Dice Single Rolls

Includes d10 roll and settle, d12 roll and settle, d20 roll and settle alt, d20 roll and settle, d4 roll and settle, d6 roll and settle alt, and more.

10sounds

Dice Handfuls and Bag

Includes bag drawstring pull, bag pour, bag scoop, bag shake, cup shake and roll, gather by hand, and more.

15sounds

Playing Cards

Includes box close, box open, cut deck, deal multiple, deal single, discard pile toss, and more.

12sounds

Miniatures and Tokens

Includes battle map grid slide, board fold closed, board unfold, miniature knocked over, miniature move across board, miniature pick up, and more.

15sounds

Paper Pencil and Books

Includes book set down on table, character sheet crumple, character sheet page flip, eraser rubbing out, notebook spiral flip, paper sheet slide across table, and more.

12sounds

Chips and Coins

Includes chip scatter, chip shuffle riffle, chip single toss, chip slide across table, chip stack large, chip stack small, and more.

10sounds

Table Set Dressing

Includes dice tower rattle, drink glass set down, game box lid close, game box lid open, game box set down on table, pencil case zip close, and more.

7 sections, one matched set.84 files in total

Questions

Can I use these sounds in a commercial game?

Yes. The licence is royalty-free for commercial and non-commercial projects, with no attribution required, no per-project fee and no expiry. The one restriction is that the audio files may not be resold or redistributed on their own as a sound library.

What format are the files?

WAV, 44.1 kHz, 16-bit stereo, 84 individual files in named folders, about 17 MB unzipped.

Which game engines do they work with?

Any engine that imports WAV, including Unity, Unreal Engine, Godot and GameMaker.

How were the sounds made?

Source audio generated with ElevenLabs Sound Effects under a paid commercial licence, then screened by ear and by measurement, trimmed, faded and level-matched across the library. This is declared on every store listing.

Where to buy

The library is on itch.io at moneywithjjcom.itch.io/dice-tabletop-pack, and on the other stores listed on the store pages. The audio files are identical on every store.

Questions about the library, the licence or a custom set: [email protected].