Library

80s Retro Tech and Synth SFX Library

76 sounds from analog synths and 1980s consumer technology: synthwave stabs and risers, cassette decks and boomboxes, arcade cabinets and CRT televisions, telephones and office tech, plus general period game-feel stings for synthwave and neon-retro projects.

80s Retro Tech and Synth SFX Library cover artwork

Preview

A montage drawn from across the library, at the levels the files ship at.

80s Retro Tech and Synth SFX Library — preview

What is in the library

5 sections, each in its own folder.

16sounds

Synthwave Stabs and Risers

Includes gated reverb snare hit, laser synth sweep, arpeggio loop, bass hit, brass stab, choir swell, and more.

14sounds

Cassette and Tape

Includes boombox power on, boombox volume knob turn, cassette eject, cassette fast forward whirr, cassette insert, cassette play button click, and more.

16sounds

Arcade Cabinet and CRT

Includes arcade attract mode blip, arcade button press, arcade cabinet power on, arcade coin insert, arcade joystick click, crt channel change click, and more.

16sounds

Telephones and Office Tech

Includes answering machine beep, answering machine tape click, calculator button click, dot matrix printer loop, electric typewriter hum loop, fax machine dial and handshake, and more.

14sounds

Game Feel and Misc 80s

Includes aerobics instructor whistle, boombox cassette eject and drop, boombox radio static tune, car stereo equalizer beep, digital watch beep, drum machine clap, and more.

5 sections, one matched set.76 files in total

Questions

Can I use these sounds in a commercial game?

Yes. The licence is royalty-free for commercial and non-commercial projects, with no attribution required, no per-project fee and no expiry. The one restriction is that the audio files may not be resold or redistributed on their own as a sound library.

What format are the files?

WAV, 44.1 kHz, 16-bit stereo, 76 individual files in named folders, about 13 MB unzipped.

Which game engines do they work with?

Any engine that imports WAV, including Unity, Unreal Engine, Godot and GameMaker.

How were the sounds made?

Source audio generated with ElevenLabs Sound Effects under a paid commercial licence, then screened by ear and by measurement, trimmed, faded and level-matched across the library. This is declared on every store listing.

Where to buy

The library is on itch.io at moneywithjjcom.itch.io/80s-retro-tech-library, and on the other stores listed on the store pages. The audio files are identical on every store.

Questions about the library, the licence or a custom set: [email protected].